I worked with Jamie to create a prototype for the drawing game in Unity. This was an effective way of visualising my idea. We focused on the prompt feature that would direct the user to draw something e.g. “draw something that makes you smile”. We did this by calling to an Excel file where I pre-wrote some example prompts that would randomly appear on the top of the game screen. I also put an image of paper in the background to make it look more like a canvas.
I also made a UI mock-up using an iPad template that I found online. I illustrated an example of the activity that the user would see when they enter the game. This gave me a better understanding of the composition and I was also able to demonstrate a mini-game idea too.