Initial idea generating can be found here.
-Player goes through 3 different levels -They have to complete puzzles in order to collect tokens (which each represent a thought, feeling and behaviour), as well as unlocking new areas of the map -These get stored in an inventory and when the player has found the appropriate match, they can combine them to receive a progress reward, eventually unlocking the next level once they reach a certain number of matches -Example: Token 1: Happy face / Token 2: Iām grateful that my friends asked me to play with them today / Token 3: I will ask them to hang out tomorrow
Activity/Risk(s)
Solve puzzles Collect tokens Explore the map Risk: Player gets stuck in same location if they cant complete puzzles and collect tokens
Reward
Feeling accomplished Satisfaction
Opportunities
Unlock new areas of the map Progress further
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Heavily focused on CBT | Not very art therapy focused |
Game-like feel > educational - maybe more fun for younger kids | 3 different worlds might be too much |
Might be challenging for younger users |